Oof. Xbox Series X/S players will have to put up with 30 fps in Starfield, Todd Howard has confirmed to IGN in an interview.
“I think it’ll come as no surprise, given our previous games, what we go for,” Howard told the site. “Always these huge, open worlds, fully dynamic, hyper detail where anything can happen. And we do want to do that. It’s 4K in the X. It’s 1440 on the S. We do lock it at 30, because we want that fidelity, we want all that stuff. We don’t want to sacrifice any of it.
“Fortunately in this one, we’ve got it running great. It’s often running way above that. Sometimes it’s 60. But on the consoles, we do lock it because we prefer the consistency, where you’re not even thinking about it.”
Fair enough, I suppose, but I personally turn down graphics settin…